CENTRE DE PRODUCTION ET D'EXPOSITION EASTERN BLOC
CENTRE DE PRODUCTION ET D'EXPOSITION EASTERN BLOC
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[WORKSHOP]: 3D animation with Blender

Practical Information :

When : The workshop will be given in English on February 9, 16, and 23, from 11 AM to 5 PM.
Where : At the Eastern Bloc Multifunctional Space, 55 Rue de Louvain W #53, Montreal.
How much** : $115 (before taxes) for the three days.
For : All artists wishing to learn 3D modeling and Blender.
By : The workshop is made possible thanks to 
REPAIRE's work, and funding from the Quebec government's Intervention-Compétences program, administered by Compétence Culture.

Workshop Description :

This three-day workshop, led by Anna Eyler, provides an introduction to animation in Blender: a professional open-source software dedicated to 3D modeling and animation. Participants will learn to model and animate 3D objects to create their own animated video. The first day will include an introduction to 3D software and focus on Blender's interface and basic 3D modeling tools. On the second day, participants will learn how to animate their own 3D modeled objects. The final day will cover how to properly light and render video of a 3D animated object. Online resources, support communities, and further learning opportunities will be discussed throughout the workshop.

This workshop addresses a growing need in the media arts sector to discover the use of Blender technology. Indeed, this multi-purpose open-source platform is widely known and used worldwide for object prototyping, 3D printing manufacturing, scenic space rendering, and animation creation. It is used in visual and media arts, film, video game animation, and various industries. Blender is easily accessible for artists and doesn't require advanced knowledge in electronics or programming. It will allow artists to discover new creative possibilities in digital arts and design. Consequently, this workshop will provide participants with new skills and multiply their career and collaboration opportunities.

Workshop Outline :

Day 1

  • Introduction to 3D modeling
  • Context - 3D modeling and contemporary art
  • 3D tools
  • Different types of 3D modeling software and their applications
  • Interface - Blender's graphical interface, keyboard shortcuts, and customization
  • Basic modeling
  • Edit mode, sculpting tools, and modifiers

Day 2

  • Keyframe animation
  • Shape Keys
  • Keyframe editing

Day 3

  • Lighting and rendering
  • Lighting systems (Eevee vs Cycles)
  • Camera (aperture, focal length)
  • Rendering workflow (denoising, sample count)
  • Additional resources

Instructor's Biography :

Anna Eyler is a Montreal-based media artist. She holds a Bachelor's degree in Religious Studies and Art History from Carleton University (2010), a Bachelor of Fine Arts from the University of Ottawa (2015), and a Master of Fine Arts from Concordia University (2017). Working collaboratively with Nicolas Lapointe under the name AENL, their practice explores web environments and computer-generated worlds, particularly those related to video games and immersive technologies. Interested in the influence of digital objects on daily life, they use the language of computer programs to question the communicative and relational potential of digital technology. Drawing inspiration from data centers, science fiction, and video games, they examine the implications of increasingly mediated experiences. Their recent exhibitions have been presented at Sporobole (2022), PAVED Arts (2023), and DRAC: Art Actuel (2024). Anna has been teaching 3D modeling for six years.

Disclaimers :

** Eastern Bloc does not refund registration fees, except in cases of serious illness or duly justified force majeure.

Add a donation for CENTRE DE PRODUCTION ET D'EXPOSITION EASTERN BLOC

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Workshop (3 Day)
$132.22
Tax included

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